# allows to add DEPLOYMENTFOLDERS and links to the V-Play library and QtCreator auto-completion
CONFIG += v-play

qmlFolder.source = qml
DEPLOYMENTFOLDERS += qmlFolder # comment for publishing
#RESOURCES += resources.qrc
assetsFolder.source = assets
DEPLOYMENTFOLDERS += assetsFolder
#RESOURCES += resources.qrc
# Add more folders to ship with the application here

#    resources.qrc # uncomment for publishing

# NOTE: for PUBLISHING, perform the following steps:
# 1. comment the DEPLOYMENTFOLDERS += qmlFolder line above, to avoid shipping your qml files with the application (instead they get compiled to the app binary)
# 2. uncomment the resources.qrc file inclusion and add any qml subfolders to the .qrc file; this compiles your qml files and js files to the app binary and protects your source code
# 3. change the setMainQmlFile() call in main.cpp to the one starting with "qrc:/" - this loads the qml files from the resources
# for more details see the "Deployment Guides" in the V-Play Documentation

# during development, use the qmlFolder deployment because you then get shorter compilation times (the qml files do not need to be compiled to the binary but are just copied)
# also, for quickest deployment on Desktop disable the "Shadow Build" option in Projects/Builds - you can then select "Run Without Deployment" from the Build menu in Qt Creator if you only changed QML files; this speeds up application start, because your app is not copied & re-compiled but just re-interpreted


# The .cpp file which was generated for your project. Feel free to hack it.
SOURCES += main.cpp \
    score.cpp

ios:load(v-play) # temp fix to show QML files for iOS device and iOS simulator

android {
    ANDROID_PACKAGE_SOURCE_DIR = $$PWD/android
    OTHER_FILES += android/AndroidManifest.xml
}

ios {
    ICON_DATA.files = \
        ios/Icon.png \
        ios/Icon@2x.png \
        ios/Icon-60.png \
        ios/Icon-60@2x.png \
        ios/Icon-72.png \
        ios/Icon-72@2x.png \
        ios/Icon-76.png \
        ios/Icon-76@2x.png \
        ios/Def.png \
        ios/Def@2x.png \
        ios/Def-Landscape.png \
        ios/Def-568h@2x.png
    QMAKE_BUNDLE_DATA += ICON_DATA

    QMAKE_INFO_PLIST = ios/Project-Info.plist
    OTHER_FILES += $$QMAKE_INFO_PLIST
}

OTHER_FILES += \
    qml/PlayScene.qml \
    qml/BulletTest.qml \
    qml/Protcet.qml

DISTFILES += \
    qml/newgui/ComboNumber.qml \
    qml/newgui/ScoreNumber.qml \
    qml/game/BulletTest.qml \
    qml/scens/Pausemeun.qml

HEADERS += \
    score.h

